
No Man's Sky Studio Director Says He's Not Rushing To Experiment With AI: 'Let's Just Enjoy Making Games The Way We've Always Made Games'
Sean Murray compared the AI race to the post-COVID return to office plans

Sean Murray reflects on 10 years of No Man's Sky, its future, and why Hello Games' "redemption arc" narrative "isn't really the story" of the developer
When Hello Games ended its trailer for No Man's Sky 's first major update with three little words - "Our journey continues" - it's doubtful anyone, studio included, could have predicted the game would still be going strong some 10 years...

Sean Murray suggests No Man's Sky follow-up Light No Fire is quite far along, but he's 'learned a very important lesson' about speaking too soon
It's a big moment for No Man's Sky . This week sees developer Hello Games' exploratory space sim celebrating its tenth anniversary, and to mark the occasion, I recently spoke with studio boss Sean Murray . Read more

No Man's Sky's Next Update Will Be Called Cosmos
No Man's Sky just celebrated its tenth anniversary, so of course a new update is inbound.

Sean Murray still loves playing the 2016 version of No Man's Sky: 'It's a little bit weirder, but it's got its charm'

Light No Fire will 'absolutely' be like No Man's Sky, with new features coming post-release: Sean Murray says he'd like to still be working on it '10 years after launch'

No Man's Sky Cosmos is the next big update as Hello Games refuses to slow down after 10 years

No Man's Sky is now ten years old, and the best reminder that games deserve time to grow
Hello Games is celebrating the No Man’s Sky tenth anniversary and heartwarming success story, as it looks ahead to a new update, Cosmos. ]]>

Light No Fire only has "between 12 and 20" devs, says lead - but that's ok because a similar number worked on No Man's Sky at launch

After a Decade of No Man's Sky, Players Have Explored Less Than 1% of the Planets
No Man’s Sky developer Hello Games is celebrating its 10-year anniversary with an eye-catching stat and a tease for the upcoming update.

Sean Murray doesn't care how much money No Man's Sky DLC would've made, and "it doesn't matter" because updates will stay free
Today, No Man's Sky celebrates a decade since its launch, and boy has it come a long way
The engoodening of No Man's Sky remains one of gaming's best stories. The post Today, No Man's Sky celebrates a decade since its launch, and boy has it come a long way appeared first on Destructoid .

Revisiting the original No Man's Sky, 10 years on - and why it was always good in its own way
"Commencing Atlus suit initialisation system", crackles a synthesised female voice from out of my TV screen. "Life support systems activated", she continues. And eventually, "User initialisation sequence complete".

Space News Network is No Man's Sky but you're a roving journalist, blasting bandits while trying to keep your subscribers happy
Yet again, friends, I am escaping to the one place that hasn't been corrupted by capitalism. They have need of journalists up there, no matter what that dafty Musk might prefer.

It's Been A Decade Since No Man's Sky Changed Gaming Forever
Nothing will ever beat exploring the vastness of space by my lonesome.

A modder has brought No Man's Sky-style seamless takeoffs to Starfield, and even in beta they look pretty great

Palworld would collab with Ark, No Man's Sky, and Enshrouded "tomorrow" if "we could make it make sense," says publishing chief
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