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Osaka College Will Use Capcom's RE Engine for Game Courses

Students will be able to use the engine while receiving feedback from actual game developers under Capcom.

via Siliconera

How Is Capcom's RE Engine So Versatile?

Exoprimal was built using Capcom’s proprietary RE Engine, which is surprising considering the other Capcom games that have used the engine are quite different.

via Game Informer

Capcom Had To Ask RE Engine Engineers To Create The ‘Dynamic Dismemberment System’ For Onimusha: Way Of The Sword

Onimusha: Way of the Sword is the latest game to grace the cover of Game Informer , and alongside my cover story, which subscribers can read right here , we’re highlighting many of the things we learned over the next couple of weeks.

via Game Informer

With an even bigger caveat than Capcom and Sony, Square Enix reports 90% of its game sales are digital ahead of Final Fantasy 7 Revelation release

via GamesRadar

How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword

I traveled to Osaka, Japan, back in June to visit Capcom’s HQ and learn more about Onimusha: Way of the Sword , which is the latest game to grace the cover of Game Informer .

via Game Informer

Capcom says it wants Monster Hunter Wilds to outsell World 'over the medium to long term,' but it'll need to muster a lot of sales momentum to get there

via PC Gamer

Capcom's Response To The Loss Of Physical Games Is A Shrug

The Resident Evil publisher says 90 percent of its sales now are digital anyway

via Kotaku

Capcom Unfazed By Physical Games Dying Off

One of the biggest talking points in gaming lately has been around Sony's decision to end support for physical game discs in 2028 .

via GameSpot

Onimusha: Way of the Sword Preview Teases More Capcom 2026 Domination

In a two-hour demo, we learned significantly more about how Onimusha: Way of the Sword sets itself apart from its predecessors.

via Polygon

Onimusha: Way of the Sword’s Switch 2 hands-on: another impressive Capcom feat

We went hands-on with Onimusha: Way of the Sword running on a Nintendo Switch 2, and walked away mostly impressed.

via Polygon

Death of Physical Games Will Not Have a 'Significant Impact' On Sales, Resident Evil Publisher Capcom Says

Resident Evil and Monster Hunter maker Capcom has said it won't see much of an impact from the death of physical game sales, as the vast majority of its titles are already sold digitally.

via IGN

A generous demo, a big expansion, and "pricing measures": What Capcom is doing to get Monster Hunter Wilds' sales to "surpass" Monster Hunter World

Last year's Monster Hunter Wilds still represents a major focus for Capcom, its latest financial report has revealed. The game, which had a slower launch than the publisher would have liked due to on-going performance issues and a delayed...

via Eurogamer

Capcom hopes Resident Evil Veronica follows Requiem's lead in sparking interest in the wider horror series

via GamesRadar

Capcom shrugs off PlayStation's all-digital future, suggests shrinking physical market will not have a "significant impact" on its operations

Capcom has revealed that "approximately 90 percent of [its] unit sales are digital," in its latest quarterly earnings report , noting the Japanese publisher "does not anticipate a significant impact" on its operations as PlayStation gets...

via Eurogamer

Capcom is sticking with Monster Hunter Wilds as it wants to fix the game until it closes the 20 million sales gap to Monster Hunter World

via GamesRadar

Capcom isn't worried about PlayStation and Nintendo shrinking the physical games market: "90% of our unit sales are digital"

via GamesRadar

How Capcom Reinvented And Updated Onimusha’s Combat In Way Of The Sword

Onimusha: Way of the Sword is the latest game to grace the cover of Game Informer , and I traveled all the way to Osaka, Japan, to play the game for hours in Capcom’s HQ, interview the developers making it, and learn how the team was...

via Game Informer

Capcom is selling Monster Hunter Wilds with the energy of a man paddling up a waterfall: new 26GB demo lets you play the prologue for free after price drop to $40

via GamesRadar

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